![]() Seeing a trophy is satisfying, but harvesting one doesn't really achieve anything other than personal satisfaction and fulfilling an objective for certain missions. ![]() Unlike classic, if you spook an animal you can call it right back to you once it stops fleeing. additionally, there's no restriction on caller usage in the animal behaviour. The scare distance on pretty much all of the weapons is negligible, and so you don't really have to worry about shooting a few non-trophies because none of the potential trophies in the area will run very far (if they run at all). ![]() other than that, the game seems to reward just shooting anything that moves on sight, rather than field judging and focusing your efforts on the biggest trophies. There's the leaderboards, but these only compare your trophies to other steam friends. to such an extent that if given the choice, it's better to shoot two females than a diamond trophy. Trophies don't actually reward that much more exp/cash than just a 0 trophy score female.
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